<name>Tuckale</name>
<profession>Brewer</profession>
<faction>Serenity</faction>
<dialogue>
  <greeting>
    <reply>
      <if><item>Bottle of Plumwine</item></if>
      <text>Let us open a bottle and do our best to save each other's souls.</text>
      <return>main</return>
    </reply>
    <reply>
      <if>
        <item>!Rabbit Bone</item>
        <gold>25</gold>
      </if>
      <text>Play the music, dance the day, think not on tomorrow... your luck is guaranteed with this rabbit bone. They come for only 25 gold apiece.</text>
      <return>rabbit</return>
    </reply>
    <reply>
      <text>Let us give praise to our maker and glory to his bounty by learning about... BEER.</text>
      <return>main</return>
    </reply>
  </greeting>
  <main>
    <option>
      <text>Master brewer, sir. Why is this establishment called Robin's Nest?</text>
      <npc>
        <reply>
          <text>We had a Robin once, but when the goblins came down from Jaleb's Deep he bravely turned his head and ran away.</text>
          <return>main</return> 
        </reply>
      </npc>
    </option>
    <option>
      <text>What can you tell us about Jaleb's Deep?</text>
      <npc>
        <reply>
          <text>It was a goblin stronghold once, much like Gowdar's Deep. But the wanderers came and chased them off, I don't know how. The funny thing is, sometimes you can still hear the goblins' war drums. So we stay away from that place.</text>
          <return>main</return> 
        </reply>
      </npc>
    </option>
    <option>
      <if><item>Bottle of Plumwine</item></if>
      <text>As it happens, friar, we brought with us a bottle of plumwine. We will sell it to you for a mere 100 gold.</text>
      <npc>
        <reply>
          <text>That is modest enough, I accept.</text>
          <script>
            <gold>100</gold>
            <give>Bottle of Plumwine</give>
          </script>
          <return>main</return> 
        </reply>
      </npc>
    </option>
    <option>
      <text>Goodbye!</text>
      <npc>
        <reply>
          <return>exit</return> 
        </reply>
      </npc>
    </option>
  </main>
  <rabbit>
    <option>
      <text>We'll take it, friar.</text>
      <npc>
        <reply>
          <text>Here then, for you! Let's not waste good celebration time, now.</text>
          <script>
            <gold>-25</gold>
            <item>Rabbit Bone</item>
          </script>
          <return>main</return> 
        </reply>
      </npc>
    </option>
    <option>
      <text>Nah, we never trust to luck.</text>
      <npc>
        <reply>
          <text>Fine then, you talk, I'll drink.</text>
          <return>main</return>
        </reply>
      </npc>
    </option>
  </rabbit>
</dialogue>

