<consume></consume>
<power></power>

<!-------------->
<!-- Reagents -->
<!-------------->

<subtype>
  <name>Reagent</name>
  <size>1|1</size>
  <item>
    <name>Widowsweep Berries</name>
    <model>reared01_widowsweepberries</model>
    <text>A magical reagent of unusual properties, Widowsweep Berries can be used to make red potions</text>
    <value>1</value>
    <identify>0</identify>
    <power>1</power>
    <formula>Potion Bottle|Cure Wounds</formula>
  </item>
  <item>
    <name>Comfrey Leaves</name>
    <model>reared02_comfreyleaves</model>
    <text>A magical reagent of unusual properties, Comfrey Leaves can be used to make red potions</text>
    <value>10</value>
    <identify>1</identify>
    <power>5</power>
    <formula>Potion Bottle|Cure Wounds</formula>
  </item>
  <item>
    <name>Werewolf Heart</name>
    <model>reared03_werewolfheart</model>
    <text>A magical reagent of unusual properties, Werewolf Heart can be used to make red potions</text>
    <value>50</value>
    <identify>3</identify>
    <power>10</power>
    <formula>Potion Bottle|Cure Wounds</formula>
  </item>
  <item>
    <name>Dove's Blood</name>
    <model>reared04_dovesblood</model>
    <text>A magical reagent of unusual properties, Dove`s Blood can be used to make red potions</text>
    <size>1|2</size>
    <value>100</value>
    <identify>6</identify>
    <power>20</power>
    <formula>Potion Bottle|Cure Wounds</formula>
  </item>
  <item>
    <name>Phial of Phoenix Tears</name>
    <model>reared05_phialofphoenixtears</model>
    <text>A magical reagent of unusual properties, Phoenix Tears can be used to make red potions</text>
    <size>1|2</size>
    <value>500</value>
    <identify>10</identify>
    <power>50</power>
    <formula>Potion Bottle|Cure Wounds</formula>
  </item>
  <item>
    <name>Phirna Root</name>
    <model>reablu01_phirnaroot</model>
    <text>A magical reagent of unusual properties, Phirna Root can be used to make blue potions</text>
    <value>1</value>
    <identify>0</identify>
    <power>1</power>
    <formula>Potion Bottle|Magic Potion</formula>
  </item>
  <item>
    <name>Azurite</name>
    <model>reablu02_azurite</model>
    <text>A magical reagent of unusual properties, powdered Azurite can be used to make blue potions</text>
    <value>10</value>
    <identify>1</identify>
    <power>5</power>
    <formula>Potion Bottle|Magic Potion</formula>
  </item>
  <item>
    <name>Lavender</name>
    <model>reablu03_lavender</model>
    <text>A magical reagent of unusual properties, Lavender can be used to make blue potions</text>
    <value>50</value>
    <identify>3</identify>
    <power>10</power>
    <formula>Potion Bottle|Magic Potion</formula>
  </item>
  <item>
    <name>Satyr Horn</name>
    <model>reablu04_satyrhorn</model>
    <text>A magical reagent of unusual properties, Satyr Horn can be used to make blue potions</text>
    <size>2|1</size>
    <value>100</value>
    <identify>6</identify>
    <power>20</power>
    <formula>Potion Bottle|Magic Potion</formula>
  </item>
  <item>
    <name>Manga Melon</name>
    <model>reablu05_mangamelon</model>
    <text>A magical reagent of unusual properties, Manga Melon can be used to make blue potions</text>
    <size>2|1</size>
    <value>500</value>
    <identify>10</identify>
    <power>50</power>
    <formula>Potion Bottle|Magic Potion</formula>
  </item>
  <item>
    <name>Poppysnaps</name>
    <model>reayel01_poppysnaps</model>
    <text>A magical reagent of unusual properties, Poppysnaps can be used to make yellow potions</text>
    <value>1</value>
    <identify>0</identify>
    <power>1</power>
    <formula>Potion Bottle|Cure Weakness</formula>
  </item>
  <item>
    <name>Cactus Nectar</name>
    <model>reayel02_cactusnectar</model>
    <text>A magical reagent of unusual properties, Cactus Nectar can be used to make yellow potions</text>
    <value>10</value>
    <identify>1</identify>
    <power>5</power>
    <formula>Potion Bottle|Cure Weakness</formula>
  </item>
  <item>
    <name>Cyclop's Eye</name>
    <model>reayel03_cyclopseye</model>
    <text>A magical reagent of unusual properties, Cyclop`s Eye can be used to make yellow potions</text>
    <value>50</value>
    <identify>3</identify>
    <power>10</power>
    <formula>Potion Bottle|Cure Weakness</formula>
  </item>
  <item>
    <name>Strips of White Oak Bark</name>
    <model>reayel04_stripsofwhiteoakbark</model>
    <text>A magical reagent of unusual properties, White Oak Bark can be used to make yellow potions</text>
    <size>1|2</size>
    <value>100</value>
    <identify>6</identify>
    <power>20</power>
    <formula>Potion Bottle|Cure Weakness</formula>
  </item>
  <item>
    <name>Blue Water Lily</name>
    <model>reayel05_bluewaterlily</model>
    <text>A magical reagent of unusual properties, Blue Water Lily can be used to make yellow  potions</text>
    <size>1|2</size>
    <value>500</value>
    <identify>10</identify>
    <power>50</power>
    <formula>Potion Bottle|Cure Weakness</formula>
  </item>
  <item>
    <name>Mushroom</name>
    <model>reagre01_mushroom</model>
    <text>A magical reagent of unusual properties, Mushroom can be used to make grey potions</text>
    <value>1</value>
    <identify>0</identify>
    <power>1</power>
    <formula>Potion Bottle|Catalyst</formula>
  </item>
  <item>
    <name>Everhot Lava Rock</name>
    <model>reagre02_everhotlavarock</model>
    <text>A magical reagent of unusual properties, Everhot Lava Rock can be used to make grey potions</text>
    <value>10</value>
    <identify>1</identify>
    <power>5</power>
    <formula>Potion Bottle|Catalyst</formula>
  </item>
  <item>
    <name>Wormwood</name>
    <model>reagre03_wormwood</model>
    <text>A magical reagent of unusual properties, Wormwood can be used to make grey potions</text>
    <value>50</value>
    <identify>3</identify>
    <power>10</power>
    <formula>Potion Bottle|Catalyst</formula>
  </item>
  <item>
    <name>Quatloo Coin</name>
    <model>reagre04_quatloocoin</model>
    <text>A magical reagent of unusual properties, Quatloo Coin can be used to make grey potions</text>
    <value>100</value>
    <identify>6</identify>
    <power>20</power>
    <formula>Potion Bottle|Catalyst</formula>
  </item>
  <item>
    <name>Demon Phylactery</name>
    <model>reagre05_demonphylactery</model>
    <text>A magical reagent of unusual properties, Demon Phylactery can be used to make grey potions</text>
    <size>1|2</size>
    <value>500</value>
    <identify>10</identify>
    <power>50</power>
    <formula>Potion Bottle|Catalyst</formula>
  </item>
</subtype>

<!------------------->
<!-- Potion Bottle -->
<!------------------->

<subtype>
  <name>Potion Bottle</name>
  <value>1</value>
  <size>1|2</size>
  <identify>0</identify>
  <consume>!</consume>
  <power>!</power>
  <item>
    <name>Potion Bottle</name>
    <model>potion01_empty</model>
    <text>An empty potion bottle</text>
  </item>
</subtype>

<!----------------->
<!-- Grey Potion -->
<!----------------->

<subtype>
  <name>Grey Potion</name>
  <value>5</value>
  <size>1|2</size>
  <identify>0</identify>
  <item>
    <name>Catalyst</name>
    <model>potion02_grey</model>
    <text>Catalysts are mixed with potions to modify the strength of the potion. The potion will take the strength of the catalyst you mix with it. Be careful not to mix a strong potion with a weak catalyst!</text>
  </item>
</subtype>

<!------------------->
<!-- Basic Potions -->
<!------------------->

<subtype>
  <name>Basic Potion</name>
  <value>5</value>
  <size>1|2</size>
  <failure>Basic Potion|Explosion 1</failure>
  <failure>Mixed Potion|Explosion 1</failure>
  <failure>Layered Potion|Explosion 1</failure>
  <failure>White Potion|White Potion</failure>
  <failure>Black Potion|Explosion 2</failure>
  <failure>Stirred Potion|Explosion 2</failure>
  <failure>Silver Potion|Explosion 2</failure>
  <identify>0</identify>
  <item>
    <name>Cure Wounds</name>
    <model>potion03_red</model>
    <text>Heals hitpoints equal to its power plus 10</text>
    <formula>Magic Potion|Cure Poison</formula>
    <formula>Cure Weakness|Cure Disease</formula>
    <formula>Cure Poison|Remove Curse</formula>
    <formula>Cure Disease|Cure Insanity</formula>
    <formula>Awaken|Remove Fear</formula>
    <formula>Stone Skin|Noxious Potion</formula>
    <formula>Harden Item|Shocking Potion</formula>
  </item>
  <item>
    <name>Magic Potion</name>
    <model>potion04_blue</model>
    <text>Restores spellpoints equal to its power plus 10</text>
    <formula>Cure Wounds|Cure Poison</formula>
    <formula>Cure Weakness|Awaken</formula>
    <formula>Cure Poison|Water Breathing</formula>
    <formula>Cure Disease|Haste</formula>
    <formula>Awaken|Oil Skin</formula>
    <formula>Harden Item|Stoning Potion</formula>
    <formula>Recharge Item|Hydric Potion</formula>
  </item>
  <item>
    <name>Cure Weakness</name>
    <model>potion05_yellow</model>
    <text>Cures weakness if administered in time</text>
    <formula>Magic Potion|Cure Poison</formula>
    <formula>Cure Weakness|Cure Disease</formula>
    <formula>Cure Poison|Cure Paralysis</formula>
    <formula>Cure Disease|Bless</formula>
    <formula>Awaken|Heroism</formula>
    <formula>Stone Skin|Flaming Potion</formula>
    <formula>Recharge Item|Wailing Potion</formula>
  </item>
</subtype>

<!------------------->
<!-- Mixed Potions -->
<!------------------->

<subtype>
  <name>Mixed Potion</name>
  <value>50</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Explosion 1</failure>
  <failure>Mixed Potion|Explosion 2</failure>
  <failure>Layered Potion|Explosion 2</failure>
  <failure>White Potion|Mixed Potion</failure>
  <failure>Black Potion|Explosion 3</failure>
  <failure>Stirred Potion|Explosion 3</failure>
  <failure>Silver Potion|Explosion 3</failure>
  <item>
    <name>Cure Poison</name>
    <model>potion06_purple</model>
    <text>Cures poison if administered in time</text>
    <formula>Cure Wounds|Remove Curse</formula>
    <formula>Magic Potion|Water Breathing</formula>
    <formula>Cure Weakness|Cure Paralysis</formula>
    <formula>Cure Disease|Stone Skin</formula>
    <formula>Awaken|Harden Item</formula>
    <formula>Remove Curse|Speed Boost</formula>
    <formula>Water Breathing|Luck Boost</formula>
    <formula>Oil Skin|Stoning Potion</formula>
    <formula>Haste|Shocking Potion</formula>
    <formula>Stone Skin|Skill Boost</formula>
    <formula>Harden Item|Water Resistance</formula>
    <formula>Recharge Item|Body Resistance</formula>
    <formula>Endurance Boost|Pure Endurance</formula>
    <formula>Magic Boost|Pure Magic</formula>
    <formula>Accuracy Boost|Stone to Flesh</formula>
  </item>
  <item>
    <name>Cure Disease</name>
    <model>potion07_orange</model>
    <text>Cures disease if administered in time</text>
    <formula>Cure Wounds|Cure Insanity</formula>
    <formula>Magic Potion|Haste</formula>
    <formula>Cure Weakness|Bless</formula>
    <formula>Cure Poison|Stone Skin</formula>
    <formula>Awaken|Recharge Item</formula>
    <formula>Remove Curse|Noxious Potion</formula>
    <formula>Cure Insanity|Endurance Boost</formula>
    <formula>Bless|Might Boost</formula>
    <formula>Remove Fear|Flaming Potion</formula>
    <formula>Stone Skin|Fire Resistance</formula>
    <formula>Harden Item|Spirit Resistance</formula>
    <formula>Recharge Item|Earth Resistance</formula>
    <formula>Speed Boost|Pure Speed</formula>
    <formula>Luck Boost|Protection from Magic</formula>
    <formula>Accuracy Boost|Pure Accuracy</formula>
  </item>
  <item>
    <name>Awaken</name>
    <model>potion08_green</model>
    <text>Wakes from sleep</text>
    <formula>Cure Wounds|Remove Fear</formula>
    <formula>Magic Potion|Oil Skin</formula>
    <formula>Cure Weakness|Heroism</formula>
    <formula>Cure Poison|Harden Item</formula>
    <formula>Cure Disease|Recharge Item</formula>
    <formula>Bless|Wailing Potion</formula>
    <formula>Oil Skin|Magic Boost</formula>
    <formula>Heroism|Accuracy Boost</formula>
    <formula>Cure Paralysis|Hydric Potion</formula>
    <formula>Stone Skin|Mind Resistance</formula>
    <formula>Harden Item|Air Resistance</formula>
    <formula>Recharge Item|Preservation</formula>
    <formula>Endurance Boost|Skill Potion</formula>
    <formula>Luck Boost|Pure Luck</formula>
    <formula>Might Boost|Pure Might</formula>
  </item>
</subtype>

<!--------------------->
<!-- Layered Potions -->
<!--------------------->

<subtype>
  <name>Layered Potion</name>
  <value>150</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Explosion 1</failure>
  <failure>Mixed Potion|Explosion 2</failure>
  <failure>Layered Potion|Explosion 3</failure>
  <failure>White Potion|Grey Potion</failure>
  <failure>Black Potion|Explosion 4</failure>
  <failure>Stirred Potion|Grey Potion</failure>
  <failure>Silver Potion|Explosion 4</failure>
  <item>
    <name>Remove Curse</name>
    <model>potion09_redpurple</model>
    <text>Removes curses if administered in time</text>
    <formula>Cure Poison|Speed Boost</formula>
    <formula>Cure Disease|Noxious Potion</formula>
    <formula>Water Breathing|Divine Restoration</formula>
    <formula>Remove Fear|Skill Boost</formula>
  </item>
  <item>
    <name>Cure Insanity</name>
    <model>potion10_redorange</model>
    <text>Cures insanity if administered in time</text>
    <formula>Cure Disease|Endurance Boost</formula>
    <formula>Bless|Divine Cure</formula>
    <formula>Remove Fear|Fire Resistance</formula>
  </item>
  <item>
    <name>Water Breathing</name>
    <model>potion11_bluepurple</model>
    <text>Enables a character to breathe underwater for 30 minutes per point of potion strength</text>
    <formula>Cure Poison|Luck Boost</formula>
    <formula>Remove Curse|Divine Restoration</formula>
    <formula>Haste|Water Resistance</formula>
  </item>
  <item>
    <name>Bless</name>
    <model>potion12_yelloworange</model>
    <text>Grants Bless (as the spell) for 30 minutes per point of potion strength</text>
    <formula>Cure Disease|Might Boost</formula>
    <formula>Awaken|Wailing Potion</formula>
    <formula>Cure Insanity|Divine Cure</formula>
    <formula>Cure Paralysis|Earth Resistance</formula>
  </item>
  <item>
    <name>Oil Skin</name>
    <model>potion13_bluegreen</model>
    <text>Grants Oil Skin (as the spell) for 30 minutes per point of potion strength</text>
    <formula>Cure Poison|Stoning Potion</formula>
    <formula>Awaken|Magic Boost</formula>
    <formula>Heroism|Divine Power</formula>
    <formula>Haste|Air Resistance</formula>
  </item>
  <item>
    <name>Heroism</name>
    <model>potion14_yellowgreen</model>
    <text>Grants Heroism (as the spell) for 30 minutes per point of potion strength</text>
    <formula>Awaken|Accuracy Boost</formula>
    <formula>Oil Skin|Divine Power</formula>
    <formula>Cure Paralysis|Preservation</formula>
  </item>
  <item>
    <name>Remove Fear</name>
    <model>potion15_redgreen</model>
    <text>Removes fear if administered in time</text>
    <formula>Cure Disease|Flaming Potion</formula>
    <formula>Remove Curse|Skill Boost</formula>
    <formula>Cure Insanity|Fire Resistance</formula>
    <formula>Haste|Spirit Resistance</formula>
    <formula>Cure Paralysis|Mind Resistance</formula>
  </item>
  <item>
    <name>Haste</name>
    <model>potion16_blueorange</model>
    <text>Grants Haste for 30 minutes per point of potion strength. Haste reduces the time it takes to recover from casting a spell or attacking with a weapon. After the effect wears off, the character becomes weak</text>
    <formula>Cure Poison|Shocking Potion</formula>
    <formula>Water Breathing|Water Resistance</formula>
    <formula>Oil Skin|Air Resistance</formula>
    <formula>Remove Fear|Spirit Resistance</formula>
    <formula>Cure Paralysis|Body Resistance</formula>
  </item>
  <item>
    <name>Cure Paralysis</name>
    <model>potion17_yellowpurple</model>
    <text>Cures poison if administered in time</text>
    <formula>Awaken|Hydric Potion</formula>
    <formula>Bless|Earth Resistance</formula>
    <formula>Heroism|Preservation</formula>
    <formula>Remove Fear|Mind Resistance</formula>
    <formula>Haste|Body Resistance</formula>
  </item>
  <item>
    <name>Stone Skin</name>
    <model>potion18_orangepurple</model>
    <text>Grants Stoneskin (as the spell) for 30 minutes per point of potion strength</text>
    <formula>Cure Wounds|Noxious Potion</formula>
    <formula>Cure Weakness|Flaming Potion</formula>
    <formula>Cure Poison|Skill Boost</formula>
    <formula>Cure Disease|Fire Resistance</formula>
    <formula>Awaken|Mind Resistance</formula>
    <formula>Harden Item|Dark Resistance</formula>
    <formula>Recharge Item|Grey Resistance</formula>
 </item>
  <item>
    <name>Harden Item</name>
    <model>potion19_purplegreen</model>
    <text>Increases an item's toughness, making it less likely to break</text>
    <formula>Cure Wounds|Shocking Potion</formula>
    <formula>Magic Potion|Stoning Potion</formula>
    <formula>Cure Poison|Water Resistance</formula>
    <formula>Cure Disease|Spirit Resistance</formula>
    <formula>Awaken|Air Resistance</formula>
    <formula>Stone Skin|Dark Resistance</formula>
    <formula>Recharge Item|Light Resistance</formula>
  </item>
  <item>
    <name>Recharge Item</name>
    <model>potion20_orangegreen</model>
    <text>Recharges the targeted item (as the spell). The item's maximum charges is permanantly lowered by a percentage equal to 70 minus potion strength</text>
    <formula>Magic Potion|Hydric Potion</formula>
    <formula>Cure Weakness|Wailing Potion</formula>
    <formula>Cure Poison|Body Resistance</formula>
    <formula>Cure Disease|Earth Resistance</formula>
    <formula>Awaken|Preservation</formula>
    <formula>Stone Skin|Grey Resistance</formula>
    <formula>Harden Item|Light Resistance</formula>
  </item>
</subtype>

<!------------------->
<!-- White Potions -->
<!------------------->

<subtype>
  <name>White Potion</name>
  <model>potion21_white</model>
  <value>750</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Basic Potion</failure>
  <failure>Mixed Potion|Mixed Potion</failure>
  <failure>Layered Potion|Grey Potion</failure>
  <failure>White Potion|Explosion 3</failure>
  <failure>Black Potion|Explosion 4</failure>
  <failure>Stirred Potion|Explosion 4</failure>
  <failure>Silver Potion|Explosion 4</failure>
  <item>
    <name>Speed Boost</name>
    <text>Temporarily increases Speed by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Cure Disease|Pure Speed</formula>
  </item>
  <item>
    <name>Endurance Boost</name>
    <text>Temporarily increases Endurance by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Cure Poison|Pure Endurance</formula>
    <formula>Awaken|Skill Potion</formula>
  </item>
  <item>
    <name>Luck Boost</name>
    <text>Temporarily increases Luck by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Cure Disease|Protection from Magic</formula>
    <formula>Awaken|Pure Luck</formula>
  </item>
  <item>
    <name>Might Boost</name>
    <text>Temporarily increases Might by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Awaken|Pure Might</formula>
    <formula>Magic Boost|Potion of Might and Magic</formula>
  </item>
  <item>
    <name>Magic Boost</name>
    <text>Temporarily increases Magic by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Cure Poison|Pure Magic</formula>
    <formula>Might Boost|Potion of Might and Magic</formula>
  </item>
  <item>
    <name>Accuracy Boost</name>
    <text>Temporarily increases Accuracy by three points times potion strength for 30 minutes per point of potion strength</text>
    <formula>Cure Poison|Stone to Flesh</formula>
    <formula>Cure Disease|Pure Accuracy</formula>
  </item>
  <item>
    <name>Noxious Potion</name>
    <text>Adds the 'of Searing Venom' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Stoning Potion</name>
    <text>Adds the 'of the Basilisk' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Wailing Potion</name>
    <text>Adds the 'of the Banshee' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Shocking Potion</name>
    <text>Adds the 'of Stabbing Flashes' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Flaming Potion</name>
    <text>Adds the 'of Smouldering Embers' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Hydric Potion</name>
    <text>Adds the 'of Torrential Downpours' property to a non-magical weapon for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Divine Restoration</name>
    <text>Removes all conditions, except dead, stoned or eradiceted</text>
  </item>
  <item>
    <name>Divine Cure</name>
    <text>Heals five times the potion strength hit points</text>
  </item>
  <item>
    <name>Divine Power</name>
    <text>Restores five times the potion strength spell points</text>
  </item>
  <item>
    <name>Skill Boost</name>
    <text>Temporarily increases Disarm Trap, Identify Item, Identify Monster, Merchant, Repair, Perception and Stealing skills by 1 point per 5 points of potion strength for 1 minute per point of potion strength</text>
  </item>
  <item>
    <name>Fire Resistance</name>
    <text>Temporarily increases Fire Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Water Resistance</name>
    <text>Temporarily increases Water Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Earth Resistance</name>
    <text>Temporarily increases Earth Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Air Resistance</name>
    <text>Temporarily increases Air Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Preservation</name>
    <text>Grants Preservation for 30 minutes per point of potion strength. Preservation more tightly binds the soul to the body, delaying death due to massive hit point loss, but will not stop a character from going unconscious. If hit points are still too low when the effect wears off, such a wounded character will still die</text>
  </item>
  <item>
    <name>Mind Resistance</name>
    <text>Temporarily increases Mind Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Spirit Resistance</name>
    <text>Temporarily increases Spirit Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
  <item>
    <name>Body Resistance</name>
    <text>Temporarily increases Body Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
  </item>
</subtype>

<!------------------->
<!-- Black Potions -->
<!------------------->

<subtype>
  <name>Black Potion</name>
  <model>potion22_black</model>
  <value>2000</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Explosion 2</failure>
  <failure>Mixed Potion|Explosion 3</failure>
  <failure>Layered Potion|Explosion 4</failure>
  <failure>White Potion|Explosion 4</failure>
  <failure>Black Potion|Explosion 4</failure>
  <failure>Stirred Potion|Explosion 4</failure>
  <failure>Silver Potion|Explosion 4</failure>
  <item>
    <name>Pure Speed</name>
    <text>Permanantly increases Speed by 50 points. Any one character can only benefit from a Pure Speed potion once</text>
  </item>
  <item>
    <name>Pure Endurance</name>
    <text>Permanantly increases Endurance by 50 points. Any one character can only benefit from a Pure Endurance potion once</text>
  </item>
  <item>
    <name>Pure Luck</name>
    <text>Permanantly increases Luck by 50 points. Any one character can only benefit from a Pure Luck potion once</text>
  </item>
  <item>
    <name>Pure Might</name>
    <text>Permanantly increases Might by 50 points. Any one character can only benefit from a Pure Might potion once</text>
    <formula>Pure Magic|Ultimate Potion of Might and Magic</formula>
  </item>
  <item>
    <name>Pure Magic</name>
    <text>Permanantly increases Magic by 50 points. Any one character can only benefit from a Pure Magic potion once</text>
    <formula>Pure Might|Ultimate Potion of Might and Magic</formula>
  </item>
  <item>
    <name>Pure Accuracy</name>
    <text>Permanantly increases Accuracy by 50 points. Any one character can only benefit from a Pure Accuracy potion once</text>
  </item>
  <item>
    <name>Protection from Magic</name>
    <text>Grants immunity to all conditions; weakness, poison, disease, insanity, paralysis, petrification, death and eradication for 30 minutes per point of potion strength. Every time a character would normally be affected by such a condition, the remaining duration of the potion is lessened by 30 minutes. Imbibing this potion ages the drinker one year</text>
  </item>
  <item>
    <name>Skill Potion</name>
    <text>Grants a character 15 Skill Points. Any one character can only benefit from a Skill Potion once</text>
  </item>
  <item>
    <name>Stone to Flesh</name>
    <text>Cures petrified characters</text>
  </item>
  <item>
    <name>Rejuvenation</name>
    <text>Removes all unnatural aging effects</text>
  </item>
</subtype>

<!--------------------->
<!-- Stirred Potions -->
<!--------------------->

<subtype>
  <name>Stirred Potion</name>
  <value>3000</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Explosion 2</failure>
  <failure>Mixed Potion|Explosion 3</failure>
  <failure>Layered Potion|Grey Potion</failure>
  <failure>White Potion|Explosion 4</failure>
  <failure>Black Potion|Explosion 4</failure>
  <failure>Stirred Potion|Explosion 4</failure>
  <failure>Silver Potion|Explosion 4</failure>
  <item>
    <name>Dark Resistance</name>
    <text>Temporarily increases Dark Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
    <model>potion23_whitegrey</model>
  </item>
  <item>
    <name>Grey Resistance</name>
    <text>Temporarily increases Grey Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
    <model>potion24_whiteblack</model>
  </item>
  <item>
    <name>Light Resistance</name>
    <text>Temporarily increases Light Resistance by three points times potion strength for 30 minutes per point of potion strength</text>
    <model>potion25_greyblack</model>
  </item>
</subtype>

<!------------------->
<!-- Silver Potion -->
<!------------------->

<subtype>
  <name>Silver Potion</name>
  <value>5000</value>
  <size>1|2</size>
  <identify>0</identify>
  <failure>Basic Potion|Explosion 2</failure>
  <failure>Mixed Potion|Explosion 3</failure>
  <failure>Layered Potion|Explosion 4</failure>
  <failure>White Potion|Explosion 4</failure>
  <failure>Black Potion|Explosion 4</failure>
  <failure>Stirred Potion|Explosion 4</failure>
  <failure>Silver Potion|Explosion 4</failure>
  <item>
    <name>Potion of Might and Magic</name>
    <text>Permanantly increases all resistances by 10. Any one character can only benefit from a Potion of Might & Magic once</text>
    <model>potion26_silver</model>
  </item>
</subtype>

<!----------------->
<!-- Gold Potion -->
<!----------------->

<subtype>
  <name>Gold Potion</name>
  <value>10000</value>
  <size>1|2</size>
  <identify>0</identify>
  <item>
    <name>Ultimate Potion of Might and Magic</name>
    <text>The potion bottle is getting warmer even as it is held. Slight vibrations seems to be increasing. This potion certainly is not stable and it looks to be about to explode...</text>
    <model>potion27_gold</model>
  </item>
</subtype>